CESTOS 2 BETA OPINIONS

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Re: CESTOS 2 BETA OPINIONS

Postby Rudeboi » Wed Oct 06, 2010 1:00 pm

moonfish wrote:The problem with things appearing at random, is that you can't plan ahead.

For the stars and target maps, this can be solved easily. Instead of showing just the current target, it could show a faded/semitransparent/smaller/greyscale/etc target at the location where it's going to appear NEXT round. For stars, this can be done as well.

That way you'd know what's gonna happen next round and you won't have to hate yourself for not being near the 'random' spawns.


This is a great idea. Kinda like spotlight in cestos where the yellow light indicates which hole is gonna open next, u could have a shaded transparent target to let people know where the next target will appear next. This would let players use strategy to be able to move to the nearby area instead of rellying on luck.
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Re: CESTOS 2 BETA OPINIONS

Postby Rudeboi » Thu Oct 07, 2010 3:36 am

This game definitely has potential but there's still a lot of work to be done. Lots of bugs still. It shouldn't had come out in the Market so quickly.
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Re: CESTOS 2 BETA OPINIONS

Postby moonfish » Sun Oct 10, 2010 1:15 am

Something I can't figure out... All the achievements are super-easy except for one, where you have to get 35 points in pinball. Since there are exactly 35 points in one game, you pretty much have to set it up to get this achievement. Either someone hides in the corner until you're done collecting everything, or you get into a 3 player match and keep getting equal scores on first place until all of you are over 35.

The most challenging achievements so far are the star collector challenges. I only managed to get one of them once, winning without gold stars, in a 4 player game. It didn't work though (even though it was v1.0.3 already), sent an email and waiting for the fix.


Several things that could've had achievements linked to them, because they are certainly doable (without having to set them up like 35 pinball):
  • Minefield game without taking damage
  • 4 bullseyes in Target
  • 45 points in Star Collector
  • the old "hit 8-10 mines in a turn" should've been here as well, imo
The list could go on but there probably shouldn't be too many of these.
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Re: CESTOS 2 BETA OPINIONS

Postby Cynick » Mon Oct 11, 2010 4:33 pm

Spent quite a few days in bed playing Cestos 2 (due to high fever I didn;t want to fire up Cestos 1, I usually play minefield there and it requires a lot of thinking which I wasnt upto for the last ten days)..from this perspective Cestos 2 was fun to play, less brainpower required but still enough to outfox noobs easily. But now I'm back and Cestos 2 is back to my unused apps. :)
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