by Camshaft_McNasty » Tue Dec 08, 2009 3:03 pm
The up coming clan war got me thinking. When cestos had multiple player maps you would select one of those maps and be brought to a waiting screen while you wait for two or three other players to join that map. Once all spots are filled the match begins. I think the same thing would work in inf. Here's my idea full circle, have a map specificly for clan wars, have a map setup screen with options the leaders can choose from such as dm or ctf match, if dm match then how many deaths e.g 50 100 200, and if ctf then how many flag captures e.g 5 10 20. The leaders should also be able to set up a time and date the war will be on and then have a ingame msg be sent to all clan members (again, just like in cestos where you can send ingame pm's to friends).. this would put everyone on the same page with what time to log on for a clan war and ppl wouldn't be waiting long for the match to start, and the waiting screen perhaps could be the same as the lobby so ppl can talk to there clan members while they wait for all spots to fill.