by Piccolo » Tue Jan 19, 2010 6:13 pm
Even with that argument, I don't believe that the Kill-to-death ratio is an indicator of how skilled you are if it is just one game. In some games, I end up with very high K:D ratios, and other games it is very low -- Maybe because there are many skilled veterans, or it is a map full of newbies, or I'm trying to recover flags against a heavily fortified base, etc. As a consequence, inconsistencies like these can cause the overall kill to death ratio (for individuals) to become meaningless or misleading. Who killed who?
Say, we have a three-way duel (there's no free-for-all in INF, for some reason) I have 15 kills and 5 deaths, and you have 15 kills and 15 deaths... That Newbie has 15 kills and 25 deaths. (I'm first, you're second, That Newbie's third) That Newbie managed to kill me five times, but you couldn't get one kill off me while he/she also killed you ten times. So, all of your kills came from That Newbie's 25 deaths, while I killed him ten times as well. Remember, I killed you five times.
Since That Newbie killed you more than I was able to kill you, they are better at killing you than I am. On the top of that, That Newbie is better than you at killing me. That Newbie just had the misfortune of dying 25 times since we both ganged up on him/her every time. Who should be 1st, 2nd or 3rd?
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